This is the story of the one that got away. Dungeon Crawl - the Mad Alchemists Laboratory, is an
arcade horror game with some RPG and adventure elements. It's a tricky kind of a game for an
indie studio to develop because it tries to compete in the multi-million dollar budget
genres that the big studios play in. It's an asset intensive production that is highly unlikely
to recoup development budget which from a business perspective doesn't make sense. But it was fun
to think about...
Sometimes you have to kill your darlings so, at least for now the game assets, design doc. and
a WIP graphic novel, have been wrapped in raiment and lowered, gently into... The Vault!